ARCHAEOLOGY ON THE COMPUTER
Simulating Prehistoric and Ancient Worlds
Editors: Juan A. Barceló, Florencia Del Castillo
Publisher: Springer Cham
2016

Overview
• Includes an introductory chapter covering the complete field of computer simulations of past societies, with an exhaustive, commented list of applications, chronologically arranged from the Paleolithic until Modern societies
• Numerous case studies that help the reader to understand this approach in a new and radical new way
• Detailed presentations of computer models that help the reader to apply computer methods of social simulation to ongoing research projects in history, archaeology and anthropology
• Includes supplementary material: sn.pub/extras
About this book
This book presents a unique selection of fully reviewed, extended papers originally presented at the Social Simulation Conference 2014 in Barcelona, Spain. Only papers on the simulation of historical processes have been selected, the aim being to present theories and methods of computer simulation that can be relevant to understanding the past. Applications range from the Paleolithic and the origins of social life up to the Roman Empire and Early Modern societies. Case studies from Europe, America, Africa and Asia have been selected for publication. The extensive introduction offers a thorough review of the computer simulation of social dynamics in past societies as a means of understanding human history. This book will be of great interest to researchers in the social sciences, archaeology, evolutionary anthropology, and social history.
Hardcover ISBN978-3-319-31479-2Published: 01 November 2016
Softcover ISBN978-3-319-81048-5Published: 23 June 2018
eBook ISBN978-3-319-31481-5Published: 20 October 2016